Admin: Ports

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(New page: Category: Admin The TCP Ports table shows the statistics for each port that Resin is listening to. ; Status : Reports the current connectivity of the port. ACTIVE, WARMUP and FAIL ar...)
 
 
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; Threads-Total
 
; Threads-Total
 
: The total number of threads, the sum of the idle and active
 
: The total number of threads, the sum of the idle and active
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; Keepalive-Total
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: The number of open connections in a [[keepalive]] state
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; Keepalive-Thread
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: The number of keepalives using a dedicated thread to wait for the next data
 +
; Keepalive-Non-Block
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: The number of keepalives using nonblocking I/O without a thread to wait for the next data
 +
; Keepalive Comet
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: The number of Comet/Async connections waiting for the next data from the application
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 +
== Troubleshooting ==
 +
 +
Typically, this table will is used to check the expected load against the current load. If you see 1000 threads when the server is
 +
lightly loaded, there is a likely problem. If you see 0 idle threads, the server is having trouble keeping up.

Latest revision as of 21:58, 27 September 2010


The TCP Ports table shows the statistics for each port that Resin is listening to.

Status
Reports the current connectivity of the port. ACTIVE, WARMUP and FAIL are the main states
Threads-Active
The current number of threads allocated to this port that are actively processing a request
Threads-Idle
The number of idle threads waiting to accept a new request to this port
Threads-Total
The total number of threads, the sum of the idle and active
Keepalive-Total
The number of open connections in a keepalive state
Keepalive-Thread
The number of keepalives using a dedicated thread to wait for the next data
Keepalive-Non-Block
The number of keepalives using nonblocking I/O without a thread to wait for the next data
Keepalive Comet
The number of Comet/Async connections waiting for the next data from the application

Troubleshooting

Typically, this table will is used to check the expected load against the current load. If you see 1000 threads when the server is lightly loaded, there is a likely problem. If you see 0 idle threads, the server is having trouble keeping up.

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